Eve online artillery vs autocannons
Autocannons, and to a lesser extent artillery, have very long falloff ranges and short optimal ranges, and it's more viable to use projectile turrets in their first falloff range than it is to use lasers or hybrids in their falloff. Projectile ammo Main article: Projectile Ammunition There are eight kinds of standard Tech 1 … See more There are five kinds of turret in EVE: 1. hybrid turrets 2. projectile turrets 3. energy turrets (lasers) 4. precursor weapons (entropic disintegrators) 5. vorton projectors Each of the first three types can be further broken … See more Hybrid turrets fire charged projectiles at the enemy using magnetic fields -- using energy, like lasers, but firing solid projectiles, like projectile guns, hence "hybrids". In practice … See more Energy turrets -- lasers -- fire beams of light to damage the enemy. While they don't need normal ammunition, lasers use up a lot of capacitor … See more Projectile turrets are EVE's most low-tech weapons (and the ones which can be most accurately called guns). They work like real-life guns. Projectile turrets don't use up any capacitor when they fire (like missile launchers), … See more WebFeb 2, 2024 · Artillery isn't all that great at dogfighting because it has a tracking speed of only 0.064 rad/sec. This is compared to an Autocannon which has 0.315 rad/sec tracking speed, almost 5 times more ability to hit its target.
Eve online artillery vs autocannons
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WebMar 4, 2024 · I have tested ArtyVargurs vs AC Vargurs in L4s very extensively and the AC Variant wins by a large margin when it comes to efficiency (aka completion time / blitzing). But the Artyfit you posted will work for sure if you prefer a chilled sniping gameplay style. 1 Like. system1 (system) Closed March 4, 2024, 11:42pm 8. WebAutocannons and an afterburner! Lots of frigates to shoot (and you will need to kill them first solo before launching your drones). Some spawns are 100km away or they orbit at 40km. Just bookmark something and come back in again. Seriously the time lost from trying to kill frigates with artillery, and the DPS increase AC when in range give you ...
WebJan 6, 2016 · Artillery has the highest mean cost in terms of CPU/grid per point of DPS, while AC has one of the lowest mean costs. (One reason why the 125mm autocannon is … WebThe basic rules apply however. The long range Cannon, the Strike Cannon, has far higher fitting and fire rates than an autocannon, putting it bottom for DPS, fitting, fire rate and …
WebNov 24, 2010 · As long as your missions primarily take you up against Serpentis or Angels, Autocannons will FAR outperform artillery IF and ONLY IF you have t2 autocannons and are willing to use expensive barrage ammo in missions. I use an AC Maelstrom for level 4s and it far outperforms the nighthawk I was using. Tarasina: Posted - 2010.11.24 19:12:00 - WebWith artillery you are usually either using the short-ranged ammo, within disruptor range in PvP and within its optimal in PvE or PvP sniping with Tremor at long, long range So …
WebFeb 11, 2013 · Back to the OP Autocannons and Railguns are very different weapons. If you want to get into PVP right away I would say autocannons are your best choice as …
WebJan 6, 2016 · Artillery has the highest mean cost in terms of CPU/grid per point of DPS, while AC has one of the lowest mean costs. (One reason why the 125mm autocannon is the defacto BNC gun on support ships.) However, CCP doesn’t want to release ships that are essentially incapable of fitting artillery. pilot light keeps going out on fireplaceWebJul 27, 2024 · for lv2s I’m going to suggest artillery. The main reason is many of the ships are small and have low HP (the HP is usually low enough I’d suggest not grouping your … pilot light is outWebFeb 16, 2009 · EVE has always seemed to me to be a game where there were limited no-brainer setups, and every option had general viability. Yet everywhere I look, I see … pilot light keeps going out on heaterWebThe Thrasher uses 7 200mm Autocannon I turrets. Autocannons are the “short-ranged” projectile system, dealing more damage with better tracking than the longer-ranged artillery cannons. They also fire much more rapidly. The autocannons are … pingst relationerWebFeb 15, 2009 · EVE has always seemed to me to be a game where there were limited no-brainer setups, and every option had general viability. Yet everywhere I look, I see … pilot light keeps going out on gas fireplaceWebIn the scheme of things, autocannons main operation range is 0-30km and can go up to around 50km with barrage and a falloff bonus (stabber, vagabond, sleipnir etc), which means you need to maintain that range while fighting, which can be very tricky nowadays with speed/range creep. pingshuocoal.comWebApr 4, 2024 · Sharpshooter is important for artillery fitted Hurricanes, though due to autocannons' small optimals it isn't as important for autocannon fits. Drones V , Light Drone Operation V , Drone Interfacing IV and Gallente Drone Specialization I / Minmatar Drone Specialization I are all important for getting as much DPS out of the 40m 3 drone capacity ... pingst people